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Deployment dossierOnline

Ding Dong's Playground

135.148.252.154:24690 checked 12m ago

moddedoxide
Deploy
Zerg meter2%light
1/40 troops
7-day average0
peak 2
Rank#6,418
top 29%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held50%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:11 UTC12d ago 2 – running 0
Mon 28 Sep, 22:32 UTC16d ago 2 halved by day 3 4 days 0
Sat 26 Sep, 22:52 UTC18d ago 3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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24/300
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
18/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 88 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
12/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Ding Dong's Playground?

There is no gather rate in the name Ding Dong's Playground. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Ding Dong's Playground?

The game generates the procedural map of size 3,000 on Ding Dong's Playground with seed 1614537442. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is Ding Dong's Playground?

The server Ding Dong's Playground is currently at 1 players out of 40 slots. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 22:00 UTC, with 2 players.

What position does Ding Dong's Playground hold in the server rankings?

For player hours over the last week, Ding Dong's Playground is #6,418, which puts it in the top 29% of all ranked servers.

Server tags

How should you read the tags on Ding Dong's Playground?

What the game's server browser gets from Ding Dong's Playground is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Ding Dong's Playground?

The Rust Zerg Life lists that include Ding Dong's Playground are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is Ding Dong's Playground, and is it up?

Right now, Ding Dong's Playground is online. It reports an uptime that puts the last restart at roughly 29 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. Rust Zerg Life has been tracking it since 26 September 2026.

How well does Ding Dong's Playground perform?

Server fps held an average of 180 for the last 48 hours, with a minimum of 4. It reached a maximum of 52,951 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,623 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Ding Dong's Playground using?

On Linux, Ding Dong's Playground runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Ding Dong's Playground use?

From Ding Dong's Playground, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 135.148.252.154:24690.

Wipe schedule

What happens on wipe day on Ding Dong's Playground?

At their busiest, its recent wipes drew an average of 2 players. 25 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, the crowd fell below half by day 3.

How often does Ding Dong's Playground wipe, and on what days?

No next wipe can be predicted for Ding Dong's Playground because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 12 days 1 hours ago.

Connect

What is the process to join Ding Dong's Playground?

Join by entering client.connect 135.148.252.154:24690 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.