RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

SlayerSquad Server

135.148.252.223:28483 checked 12d ago

moddedoxide
Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak –
Rank#16,006
top 69%
Last wipe37d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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34/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on SlayerSquad Server when it comes to rules and settings?

There is no gather rate in the name SlayerSquad Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on SlayerSquad Server?

A procedural map, size 3,000 with seed 4471826, generated by the game, is what SlayerSquad Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is SlayerSquad Server?

Last seen 12 days 11 hours ago, SlayerSquad Server is offline at the moment.

What is SlayerSquad Server's ranking?

For player hours over the last week, SlayerSquad Server is #16,006, which puts it in the top 69% of all ranked servers.

Tags and filters

How should you read the tags on SlayerSquad Server?

For the game's server browser, SlayerSquad Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp75 (Max players): It holds 75 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163493 (Build): It runs build 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does SlayerSquad Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find SlayerSquad Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is SlayerSquad Server currently online and stable?

SlayerSquad Server is offline at the moment; the last time it was seen was 12 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is SlayerSquad Server using?

On Linux, SlayerSquad Server runs Rust network protocol 2633 and build 163493. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does SlayerSquad Server use?

From SlayerSquad Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 135.148.252.223:28483.

Wipe cycle

When does SlayerSquad Server wipe?

The record of SlayerSquad Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 37 days 19 hours ago.

How to join

How can I connect to SlayerSquad Server?

Enter client.connect 135.148.252.223:28483 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp75
Max players It holds 75 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163493
Build It runs build 163493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.