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No limit8 · game default
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RustLevels (Mods Creations/Testing)

135.84.9.54:28025 checked 27d ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,509
no region published
Last wipe27d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does RustLevels (Mods Creations/Testing) run?

There is no gather rate in the name RustLevels (Mods Creations/Testing). That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on RustLevels (Mods Creations/Testing)?

The game generates the procedural map RustLevels (Mods Creations/Testing) runs.

Player count

How full is RustLevels (Mods Creations/Testing)?

Last seen 27 days 17 hours ago, RustLevels (Mods Creations/Testing) is offline at the moment.

What position does RustLevels (Mods Creations/Testing) hold in the server rankings?

In the top – of ranked servers, RustLevels (Mods Creations/Testing) holds #15,509 for player hours over the last seven days.

Server tags

How should you read the tags on RustLevels (Mods Creations/Testing)?

What the game's server browser gets from RustLevels (Mods Creations/Testing) is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustLevels (Mods Creations/Testing)?

The Rust Zerg Life lists that include RustLevels (Mods Creations/Testing) are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

How reliable is RustLevels (Mods Creations/Testing), and is it up?

RustLevels (Mods Creations/Testing) is offline at the moment; the last time it was seen was 27 days 17 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 16 September 2026.

Which Rust build does RustLevels (Mods Creations/Testing) use?

Rust network protocol 2633 and build 163794 is what RustLevels (Mods Creations/Testing) runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of RustLevels (Mods Creations/Testing)?

No region is published by RustLevels (Mods Creations/Testing). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.84.9.54:28025.

Wipe days

When does RustLevels (Mods Creations/Testing) wipe?

So few of RustLevels (Mods Creations/Testing)'s wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 27 days 20 hours ago.

Connect

What steps do I take to join RustLevels (Mods Creations/Testing)?

Enter client.connect 135.84.9.54:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163794
Build Build number: 163794.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.