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No limit8 · game default
Deployment dossierOffline

TDL Development Server

136.243.50.209:29025 checked 15d ago

vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#16,920
top 71%
Last wipe17d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
75/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TDL Development Server?

No gather rate appears in the name TDL Development Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.

Population

How many players are on TDL Development Server?

At present, TDL Development Server is offline and its last appearance was 15 days 19 hours ago.

Where does TDL Development Server sit in the rankings?

For player hours over the last week, TDL Development Server is #16,920, which puts it in the top 71% of all ranked servers.

Lists and tags

What do TDL Development Server's tags indicate?

For the game's server browser, TDL Development Server publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does TDL Development Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TDL Development Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Is TDL Development Server currently online and stable?

Currently offline, TDL Development Server was last seen 15 days 19 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 27 September 2026.

What Rust version is TDL Development Server on?

Rust network protocol 2633 and build 165217 is what TDL Development Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find TDL Development Server?

From TDL Development Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 136.243.50.209:29025.

Wipe schedule

How often does TDL Development Server wipe, and on what days?

So few of TDL Development Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 17 days 2 hours ago.

Join the server

What steps do I take to join TDL Development Server?

Enter client.connect 136.243.50.209:29025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp5
Max players Capacity: 5.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.