ZUFLUCHT TEST
136.243.93.125:28065 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:57 UTC3d ago | 1 | – | running | 0 |
| Sun 4 Oct, 18:35 UTC9d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC12d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC15d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC21d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on ZUFLUCHT TEST?
There is no gather rate in the name ZUFLUCHT TEST. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.
Which map is active on ZUFLUCHT TEST?
Size 5,000, seed 1337, generated by the game: the procedural map on ZUFLUCHT TEST. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Skull-Factory.
Server population
What is the population like on ZUFLUCHT TEST?
The server ZUFLUCHT TEST is currently offline; it was last seen 14 hours ago. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 06:00 UTC, with 1 players.
What position does ZUFLUCHT TEST hold in the server rankings?
In the top 40% of ranked servers, ZUFLUCHT TEST holds #9,053 for player hours over the last seven days.
Tags and filters
What do ZUFLUCHT TEST's tags indicate?
The game's server browser reads these tags from ZUFLUCHT TEST: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover ZUFLUCHT TEST?
These Rust Zerg Life lists include ZUFLUCHT TEST: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of ZUFLUCHT TEST?
ZUFLUCHT TEST is offline at the moment; the last time it was seen was 14 hours ago. The uptime figure it gives suggests it restarted around 5 hours ago. Over the last 7 full days, uptime was 77%: 130 hours up out of 168. Its first appearance in Rust Zerg Life records is 14 September 2026.
What is the performance like on ZUFLUCHT TEST?
Server fps held an average of 100 for the last 48 hours, with a minimum of 43. The world held as many as 73,678 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,326 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does ZUFLUCHT TEST use?
On Windows, ZUFLUCHT TEST runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find ZUFLUCHT TEST?
From ZUFLUCHT TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 136.243.93.125:28065.
Wipe cycle
What happens on wipe day on ZUFLUCHT TEST?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 2.
How often does ZUFLUCHT TEST wipe, and on what days?
ZUFLUCHT TEST wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 6 hours ago is when its present world was created.
Connect
What is the process to join ZUFLUCHT TEST?
You can join by opening the console with F1 and typing client.connect 136.243.93.125:28065. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://zuflucht-rust.de/.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.