RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust & Roots private test

136.52.238.159:28115 checked 4d ago

moddedoxide
Deploy
Zerg meter25%active
1/4 troops
7-day average0
peak 1
Rank#14,215
top 64%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:02 UTC4d ago 1 – running 0
Fri 9 Oct, 08:31 UTC5d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Rust & Roots private test run?

No gather rate appears in the name Rust & Roots private test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Rust & Roots private test?

Generated by the game: the procedural map on Rust & Roots private test.

Server population

How many players are on Rust & Roots private test?

The server Rust & Roots private test is currently offline; it was last seen 4 days 4 hours ago. Averaging 0 players over seven days, it peaked at 1.

What is Rust & Roots private test's ranking?

In the top 64% of ranked servers, Rust & Roots private test holds #14,215 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Rust & Roots private test?

What the game's server browser gets from Rust & Roots private test is this tag list: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Capacity: 4; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Rust & Roots private test appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Rust & Roots private test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is Rust & Roots private test, and is it up?

Currently offline, Rust & Roots private test was last seen 4 days 4 hours ago. It was up 1% of the time across the last 4 full days: 1 of 96 hours. Rust Zerg Life has been tracking it since 9 October 2026.

What Rust version is Rust & Roots private test on?

Rust network protocol 2634 and build 167398 is what Rust & Roots private test runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Rust & Roots private test?

From Rust & Roots private test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 136.52.238.159:28115.

Wipe days

What can you expect on wipe day on Rust & Roots private test?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does Rust & Roots private test follow for wipes?

So few of Rust & Roots private test's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 4 days 5 hours ago.

Join the server

What steps do I take to join Rust & Roots private test?

You can join by opening the console with F1 and typing client.connect 136.52.238.159:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players Capacity: 4.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.