Aussie Outback Ops
139.99.142.182:22174 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 07:51 UTC7d ago | 1 | – | running | 0 |
| Sun 27 Sep, 02:36 UTC17d ago | 1 | halved by day 1 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Aussie Outback Ops run?
There is no gather rate in the name Aussie Outback Ops. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Aussie Outback Ops?
Size 4,500, seed 50000, generated by the game: the procedural map on Aussie Outback Ops. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Player count
How full is Aussie Outback Ops?
The server Aussie Outback Ops is currently at 0 players out of 125 slots. The seven-day average is 0 players, with a peak of 1.
What position does Aussie Outback Ops hold in the server rankings?
For player hours over the last week, Aussie Outback Ops is #12,037, which puts it in the top 54% of all ranked servers.
Tags and filters
What is the meaning of the tags on Aussie Outback Ops?
For the game's server browser, Aussie Outback Ops publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp125 (Max players): Capacity: 125; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Aussie Outback Ops appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Aussie Outback Ops are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of Aussie Outback Ops?
Aussie Outback Ops is up and running as you read this. The uptime figure it gives suggests it restarted around 21 hours ago. Across the last 7 full days, 149 of 168 hours were online, which is 89%. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does Aussie Outback Ops perform?
Server fps held an average of 225 for the last 48 hours, with a minimum of 85. The world held as many as 42,099 entities, including buildings, deployables and everything else. Memory use peaked at 5,491 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Aussie Outback Ops using?
Rust network protocol 2634 and build 167781 is what Aussie Outback Ops runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Aussie Outback Ops use?
No region is published by Aussie Outback Ops. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 139.99.142.182:22174.
Wipe days
What happens on wipe day on Aussie Outback Ops?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
What schedule does Aussie Outback Ops follow for wipes?
The record of Aussie Outback Ops's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 7 days 9 hours ago is when its present world was created.
Join the server
How can I connect to Aussie Outback Ops?
Join by entering client.connect 139.99.142.182:22174 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://jayco-rust-custom.replit.app/vip-shop/server.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.