RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Staging Map Test

14.1.95.213:28015 checked 12d ago

moddedcarbon
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#15,490
top 65%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:21 UTC12d ago 1 – running 1
Wed 30 Sep, 12:23 UTC13d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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90/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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32/700

Quick answers

from the figures on this page

Map and rules

What is the setup on Local Staging Map Test when it comes to rules and settings?

No gather rate appears in the name Local Staging Map Test. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How full is Local Staging Map Test?

The server Local Staging Map Test is currently offline; it was last seen 12 days 21 hours ago.

What is Local Staging Map Test's ranking?

For player hours over the last week, Local Staging Map Test is #15,490, which puts it in the top 65% of all ranked servers.

Tags and filters

What do Local Staging Map Test's tags indicate?

The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Local Staging Map Test appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Local Staging Map Test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is Local Staging Map Test currently online and stable?

Local Staging Map Test is offline at the moment; the last time it was seen was 12 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 30 September 2026.

What version is Local Staging Map Test using?

On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Local Staging Map Test use?

There is no region published by Local Staging Map Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 14.1.95.213:28015.

Wipe cycle

What happens on wipe day on Local Staging Map Test?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does Local Staging Map Test follow for wipes?

The record of Local Staging Map Test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 21 hours ago.

Connect

What steps do I take to join Local Staging Map Test?

You can join by opening the console with F1 and typing client.connect 14.1.95.213:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166472
Build The game build is 166472.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.