Local Staging Map Test
14.1.95.213:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC12d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC13d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Local Staging Map Test when it comes to rules and settings?
No gather rate appears in the name Local Staging Map Test. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How full is Local Staging Map Test?
The server Local Staging Map Test is currently offline; it was last seen 12 days 21 hours ago.
What is Local Staging Map Test's ranking?
For player hours over the last week, Local Staging Map Test is #15,490, which puts it in the top 65% of all ranked servers.
Tags and filters
What do Local Staging Map Test's tags indicate?
The game's server browser reads these tags from Local Staging Map Test: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local Staging Map Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Local Staging Map Test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is Local Staging Map Test currently online and stable?
Local Staging Map Test is offline at the moment; the last time it was seen was 12 days 21 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 30 September 2026.
What version is Local Staging Map Test using?
On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Local Staging Map Test use?
There is no region published by Local Staging Map Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 14.1.95.213:28015.
Wipe cycle
What happens on wipe day on Local Staging Map Test?
The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Local Staging Map Test follow for wipes?
The record of Local Staging Map Test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 21 hours ago.
Connect
What steps do I take to join Local Staging Map Test?
You can join by opening the console with F1 and typing client.connect 14.1.95.213:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166472
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.