RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Day After Tomorrow Zombie

141.95.34.176:25783 checked 6d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,894
top 72%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.2 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 6

The first 48 hours of its last wipes

Tue 29 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:23 UTC15d ago 1 – running 0
Sat 19 Sep, 16:56 UTC25d ago 2 halved by day 6 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Day After Tomorrow Zombie when it comes to rules and settings?

You will not find a gather rate in the name Day After Tomorrow Zombie. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on Day After Tomorrow Zombie?

A procedural map, size 4,000 with seed 1996107046, generated by the game, is what Day After Tomorrow Zombie runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on Day After Tomorrow Zombie?

The server Day After Tomorrow Zombie is currently offline; it was last seen 6 days 20 hours ago. Averaged over the last week, the player count is 0.

What position does Day After Tomorrow Zombie hold in the server rankings?

For player hours over the last week, Day After Tomorrow Zombie is #15,894, which puts it in the top 72% of all ranked servers.

Lists and tags

How should you read the tags on Day After Tomorrow Zombie?

What the game's server browser gets from Day After Tomorrow Zombie is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Day After Tomorrow Zombie appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Day After Tomorrow Zombie: Modded Rust servers for clans and zergs and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Is Day After Tomorrow Zombie currently online and stable?

Day After Tomorrow Zombie is offline at the moment; the last time it was seen was 6 days 20 hours ago. Across the last 7 full days, 12 of 168 hours were online, which is 7%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Which Rust build does Day After Tomorrow Zombie use?

On Linux, Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Day After Tomorrow Zombie use?

No region is published by Day After Tomorrow Zombie. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 141.95.34.176:25783.

Wipe days

What can you expect on wipe day on Day After Tomorrow Zombie?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 6.

When does Day After Tomorrow Zombie wipe?

So few of Day After Tomorrow Zombie's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 15 days 9 hours ago is when its present world was created.

How to join

What steps do I take to join Day After Tomorrow Zombie?

Join by entering client.connect 141.95.34.176:25783 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.