RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Testing

144.130.111.115:28015 checked 31d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank–
score 0
Last wipe38d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Testing?

There is no gather rate in the name Testing. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Testing?

A procedural map, generated by the game, is what Testing runs.

Server population

What is the population like on Testing?

At present, Testing is offline and its last appearance was 31 days ago.

Lists and tags

How should you read the tags on Testing?

The game's server browser reads these tags from Testing: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Testing appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Testing among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

How reliable is Testing, and is it up?

Currently offline, Testing was last seen 31 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What Rust version is Testing on?

On Windows, Testing runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Testing use?

From Testing, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 144.130.111.115:28015.

Wipe cycle

When does Testing wipe?

The record of Testing's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 38 days 19 hours ago.

Join the server

How can I connect to Testing?

Enter client.connect 144.130.111.115:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163207
Build The game build is 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.