RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

In Rust we trust

147.93.160.205:28915 checked 5d ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe35d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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89/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
33/700

Quick answers

from the figures on this page

Map and rules

What is the setup on In Rust we trust when it comes to rules and settings?

No gather rate appears in the name In Rust we trust. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.

What is the map on In Rust we trust?

Size 1,500, seed 1700359132, generated by the game: the procedural map on In Rust we trust. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on In Rust we trust?

At present, In Rust we trust is offline and its last appearance was 5 days 20 hours ago. The average player count for the last seven days is 0.

What is In Rust we trust's ranking?

For player hours over the last week, In Rust we trust is #15,901, which puts it in the top 72% of all ranked servers.

Tags and filters

What do In Rust we trust's tags indicate?

What the game's server browser gets from In Rust we trust is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): It runs build 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does In Rust we trust appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find In Rust we trust among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is In Rust we trust currently online and stable?

In Rust we trust is offline at the moment; the last time it was seen was 5 days 20 hours ago. Across the last 7 full days, 49 of 168 hours were online, which is 29%. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is In Rust we trust using?

The server In Rust we trust runs Rust network protocol 2633 and build 164530 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of In Rust we trust?

No region is published by In Rust we trust. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 147.93.160.205:28915.

Wipe schedule

When does In Rust we trust wipe?

So few of In Rust we trust's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 35 days 23 hours ago.

Connect

What is the process to join In Rust we trust?

Join by entering client.connect 147.93.160.205:28915 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build It runs build 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.