RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

EA 148.113.24.99:29029 checked 13m ago

2x biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#12,978
top 58% · #470 in EA
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 15h
Thu 15 Oct, 18:38 UTC

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 58% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:38 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

usual gap4.4 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 2

Coming wipes

1d 15hThu 15 Oct, 18:38 UTC
15d 15hThu 29 Oct, 18:38 UTC
22d 15hThu 5 Nov, 19:00 UTCFW
29d 15hThu 12 Nov, 18:38 UTC
43d 15hThu 26 Nov, 18:38 UTC

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW12d ago 2 – running 0
Sun 27 Sep, 08:58 UTC16d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Map and rules

What settings does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

The name [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly tells you the gather rate: 2x. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

A procedural map, size 3,000 with seed 69420, generated by the game, is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The server [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 1.

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit in the rankings?

For player hours in the last week, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly ranks #12,978 overall and #470 in Asia, placing it in the top 58% of ranked servers.

Lists and tags

What do [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's tags indicate?

What the game's server browser gets from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EA (East Asia): The server browser puts it in East Asia. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These Rust Zerg Life lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it up?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up and running as you read this. The uptime figure it gives suggests it restarted around 1 hours ago. Over the last 7 full days, uptime was 98%: 164 hours up out of 168. Its first appearance in Rust Zerg Life records is 27 September 2026.

How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform?

It averaged 238 server fps over the last 48 hours, and the lowest it got was 226. It reached a maximum of 48,293 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,422 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly using?

The server [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself with its EA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 148.113.24.99:29029.

Wipe days

What happens on wipe day on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The average peak for its recent wipes was 2 players. On the latest wipe, 26 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.

When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?

With too few wipes recorded to confirm [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's schedule, the prediction comes from its tag. On Thursday 15 October at 18:38 UTC its next wipe is expected. 12 days 8 hours ago is when its present world was created. A wipe every two weeks is published in its tags.

Connect

What is the process to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

You can join by opening the console with F1 and typing client.connect 148.113.24.99:29029. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rust.nexnise.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.