Dogmeat
149.202.81.2:28023 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:02 UTC19h ago | – | – | running | 1 |
| Mon 12 Oct, 10:08 UTC1d ago | – | – | – | 0 |
| Thu 8 Oct, 11:45 UTC5d ago | 1 | halved by day 1 | 3.9 days | 1 |
| Sun 4 Oct, 14:07 UTC9d ago | 1 | held half | 3.9 days | 0 |
| Sun 4 Oct, 06:09 UTC9d ago | 1 | – | 0.3 days | 0 |
| Sat 19 Sep, 13:56 UTC24d ago | 1 | halved by day 1 | 14.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Dogmeat when it comes to rules and settings?
There is no gather rate in the name Dogmeat. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on Dogmeat?
Size 4,500, seed 1337, generated by the game: the procedural map on Dogmeat. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How many players are on Dogmeat?
Right now, 0 players are on Dogmeat, which has 100 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 12:00 UTC, with 1 players.
Where does Dogmeat sit in the rankings?
In the top 30% of ranked servers, Dogmeat holds #6,609 for player hours over the last seven days.
Tags and filters
What do Dogmeat's tags indicate?
The game's server browser reads these tags from Dogmeat: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Dogmeat?
These Rust Zerg Life lists include Dogmeat: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
How reliable is Dogmeat, and is it up?
Dogmeat is up and running as you read this. The uptime figure it gives suggests it restarted around 1 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is Dogmeat smooth to play on?
Server fps held an average of 200 for the last 48 hours, with a minimum of 151. The world held as many as 131,474 entities, including buildings, deployables and everything else. The maximum memory it used was 3,676 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Dogmeat on?
Rust network protocol 2634 and build 167781 is what Dogmeat runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Dogmeat?
From Dogmeat, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 149.202.81.2:28023.
Wipe schedule
What can you expect on wipe day on Dogmeat?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 33% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
When does Dogmeat wipe?
Dogmeat wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 19 hours ago.
How to join
What is the process to join Dogmeat?
Join by entering client.connect 149.202.81.2:28023 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sARGvnJeVa.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
