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A Shockbyte x Discord Production Rust Server

15.204.152.29:26435 checked 8m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,461
top 71%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte x Discord Production Rust Server with seed 50000. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 40 slots. The average player count for the last seven days is 0.

What is A Shockbyte x Discord Production Rust Server's ranking?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,461, which puts it in the top 71% of all ranked servers.

Server tags

What do A Shockbyte x Discord Production Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

A Shockbyte x Discord Production Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 2 days 20 hours ago. Across the last 2 full days, 48 of 48 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 16 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Over the past 48 hours, server fps averaged 254 and never dropped below 243. The world held as many as 8,183 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,107 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte x Discord Production Rust Server use?

From A Shockbyte x Discord Production Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.204.152.29:26435.

Wipe days

How often does A Shockbyte x Discord Production Rust Server wipe, and on what days?

So few of A Shockbyte x Discord Production Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 22 hours ago is when its present world was created.

Join the server

How can I connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.204.152.29:26435 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.