RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

15.204.68.234:26913 checked 12m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 4
Rank#5,265
top 24%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:19 UTC4d ago 3 – running 0
Sat 10 Oct, 00:59 UTC5d ago 4 – 1.1 days 2
Fri 9 Oct, 02:44 UTC6d ago 4 – 0.9 days 0
Sun 4 Oct, 05:11 UTC10d ago 2 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

Size 2,250, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. Averaging 0 players over seven days, it peaked at 4.

What is A Shockbyte Rust Server's ranking?

In the top 24% of ranked servers, A Shockbyte Rust Server holds #5,265 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 3 days 19 hours ago. Across the last 7 full days, 148 of 168 hours were online, which is 88%. Its first appearance in Rust Zerg Life records is 4 October 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 236 and never dropped below 221. The world held as many as 24,481 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,536 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.204.68.234:26913.

Wipe days

What happens on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 4 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 3.

What schedule does A Shockbyte Rust Server follow for wipes?

No next wipe can be predicted for A Shockbyte Rust Server because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 4 days ago.

Connect

What steps do I take to join A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 15.204.68.234:26913. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.