RustLite Audio Calibration Lab
150.220.36.225:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 00:22 UTC16d ago | 1 | – | running | 0 |
| Thu 24 Sep, 23:08 UTC19d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Thu 24 Sep, 01:56 UTC20d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 15:19 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 23 Sep, 00:16 UTC21d ago | 1 | – | 0.6 days | 0 |
| Mon 21 Sep, 15:04 UTC23d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 23:15 UTC23d ago | 1 | – | 0.7 days | 0 |
| Sun 20 Sep, 16:48 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sun 20 Sep, 00:34 UTC24d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on RustLite Audio Calibration Lab when it comes to rules and settings?
You will not find a gather rate in the name RustLite Audio Calibration Lab. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on RustLite Audio Calibration Lab?
The game generates the procedural map RustLite Audio Calibration Lab runs.
Server population
What is the population like on RustLite Audio Calibration Lab?
The server RustLite Audio Calibration Lab is currently offline; it was last seen 14 days 6 hours ago.
Where does RustLite Audio Calibration Lab sit in the rankings?
For player hours over the last week, RustLite Audio Calibration Lab is #14,975, which puts it in the top 63% of all ranked servers.
Tags and filters
What do RustLite Audio Calibration Lab's tags indicate?
What the game's server browser gets from RustLite Audio Calibration Lab is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover RustLite Audio Calibration Lab?
These Rust Zerg Life lists include RustLite Audio Calibration Lab: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
How reliable is RustLite Audio Calibration Lab, and is it up?
RustLite Audio Calibration Lab is offline at the moment; the last time it was seen was 14 days 6 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 17 September 2026.
What version is RustLite Audio Calibration Lab using?
Rust network protocol 2633 and build 164530 is what RustLite Audio Calibration Lab runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does RustLite Audio Calibration Lab use?
No region is published by RustLite Audio Calibration Lab. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 150.220.36.225:28015.
Wipe days
What can you expect on wipe day on RustLite Audio Calibration Lab?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 2.
What schedule does RustLite Audio Calibration Lab follow for wipes?
RustLite Audio Calibration Lab wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 26 days 22 hours ago.
Connect
What is the process to join RustLite Audio Calibration Lab?
You can join by opening the console with F1 and typing client.connect 150.220.36.225:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.