RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

recoil-lab

150.220.36.225:28215 checked 15d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#16,924
top 71%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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206/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 106 on average
191/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
41/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
9/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
70/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on recoil-lab?

You will not find a gather rate in the name recoil-lab. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on recoil-lab?

The game generates the procedural map recoil-lab runs.

Player count

How full is recoil-lab?

Last seen 15 days 17 hours ago, recoil-lab is offline at the moment.

What position does recoil-lab hold in the server rankings?

For player hours over the last week, recoil-lab is #16,924, which puts it in the top 71% of all ranked servers.

Server tags

What is the meaning of the tags on recoil-lab?

What the game's server browser gets from recoil-lab is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does recoil-lab appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find recoil-lab among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

About the server

What is the uptime and reliability of recoil-lab?

recoil-lab is offline at the moment; the last time it was seen was 15 days 17 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 28 September 2026.

Which Rust build does recoil-lab use?

On Windows, recoil-lab runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does recoil-lab use?

From recoil-lab, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 150.220.36.225:28215.

Wipe days

How often does recoil-lab wipe, and on what days?

The record of recoil-lab's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 15 days 17 hours ago.

How to join

What is the process to join recoil-lab?

Join by entering client.connect 150.220.36.225:28215 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.