RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Creative / Build

151.177.8.19:28015 checked 1d ago

Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak 2
Rank#12,168
top 55%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

010020030040019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct11 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 days
between real wipes
wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:57 UTC1d ago – – running 0
Sun 11 Oct, 18:36 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
【南瓜】Build-Test EA · groups of 8+ · 11 on average
17/101
No limit8 · game default
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
2/25
No limit8 · game default 131/999
No limit8 · game default 35/999
No limit8 · game default 81/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 30 on average
59/100

Quick answers

from the figures on this page

Rules and settings

What settings does Creative / Build run?

You will not find a gather rate in the name Creative / Build. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on Creative / Build?

A procedural map, size 3,800 with seed 851406787, generated by the game, is what Creative / Build runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on Creative / Build?

At present, Creative / Build is offline and its last appearance was 36 hours ago. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 19:00 UTC, with 1 players.

What is Creative / Build's ranking?

For player hours over the last week, Creative / Build is #12,168, which puts it in the top 55% of all ranked servers.

Server tags

How should you read the tags on Creative / Build?

For the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Creative / Build appear in Rust Zerg Life lists?

Rust build and creative servers, Rust community servers for clans and Rust creative servers: that is where you will find Creative / Build among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is Creative / Build currently online and stable?

No sign of Creative / Build at present: it was last seen 36 hours ago. The uptime figure it gives suggests it restarted around 3 hours ago. Across the last 7 full days, 7 of 168 hours were online, which is 4%. Its first appearance in Rust Zerg Life records is 27 September 2026.

Is Creative / Build smooth to play on?

It averaged 252 server fps over the last 48 hours, and the lowest it got was 246. It reached a maximum of 82,016 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,617 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Creative / Build use?

The server Creative / Build runs Rust network protocol 2634 and build 167584 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Creative / Build?

No region is published by Creative / Build. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 151.177.8.19:28015.

Wipe cycle

What can you expect on wipe day on Creative / Build?

Across its recent wipes, the busiest times averaged 2 players. 25 hours after the latest wipe, the crowd peaked.

How often does Creative / Build wipe, and on what days?

The record of Creative / Build's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 40 hours ago is when its present world was created.

Connect

What steps do I take to join Creative / Build?

Enter client.connect 151.177.8.19:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The server has 3 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.