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No limit8 · game default
Deployment dossierOffline

LivingWorld isolated remediation validation

152.110.55.254:28115 checked 15d ago

moddedoxide
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#16,853
top 71%
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does LivingWorld isolated remediation validation run?

No gather rate appears in the name LivingWorld isolated remediation validation. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on LivingWorld isolated remediation validation?

A procedural map, generated by the game, is what LivingWorld isolated remediation validation runs.

Player count

How many players are on LivingWorld isolated remediation validation?

At present, LivingWorld isolated remediation validation is offline and its last appearance was 15 days 8 hours ago.

What position does LivingWorld isolated remediation validation hold in the server rankings?

In the top 71% of ranked servers, LivingWorld isolated remediation validation holds #16,853 for player hours over the last seven days.

Tags and filters

What do LivingWorld isolated remediation validation's tags indicate?

What the game's server browser gets from LivingWorld isolated remediation validation is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover LivingWorld isolated remediation validation?

Modded Rust servers for clans and zergs: that is where you will find LivingWorld isolated remediation validation among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

How reliable is LivingWorld isolated remediation validation, and is it up?

Currently offline, LivingWorld isolated remediation validation was last seen 15 days 8 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does LivingWorld isolated remediation validation use?

Rust network protocol 2633 and build 163207 is what LivingWorld isolated remediation validation runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find LivingWorld isolated remediation validation?

There is no region published by LivingWorld isolated remediation validation. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 152.110.55.254:28115.

Wipe schedule

How often does LivingWorld isolated remediation validation wipe, and on what days?

So few of LivingWorld isolated remediation validation's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 31 days 8 hours ago.

Join the server

What steps do I take to join LivingWorld isolated remediation validation?

You can join by opening the console with F1 and typing client.connect 152.110.55.254:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players Capacity: 2.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.