Test Server (Stevious Mondays)
155.103.85.145:28010 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:11 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Test Server (Stevious Mondays)?
No gather rate appears in the name Test Server (Stevious Mondays). That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
Which map is active on Test Server (Stevious Mondays)?
A procedural map, size 3,950 with seed 707270673, generated by the game, is what Test Server (Stevious Mondays) runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Server population
What is the population like on Test Server (Stevious Mondays)?
The server Test Server (Stevious Mondays) is currently offline; it was last seen 9 hours ago. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.
What position does Test Server (Stevious Mondays) hold in the server rankings?
In the top 56% of ranked servers, Test Server (Stevious Mondays) holds #12,441 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Test Server (Stevious Mondays)?
The game's server browser reads these tags from Test Server (Stevious Mondays): gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test Server (Stevious Mondays)?
Modded Rust servers for clans and zergs: that is where you will find Test Server (Stevious Mondays) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the uptime and reliability of Test Server (Stevious Mondays)?
No sign of Test Server (Stevious Mondays) at present: it was last seen 9 hours ago. The uptime figure it gives suggests it restarted around 21 minutes ago. Across the last 2 full days, 47 of 48 hours were online, which is 98%. The first time Rust Zerg Life saw it was on 11 October 2026.
What is the performance like on Test Server (Stevious Mondays)?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. It reached a maximum of 78,488 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,225 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Test Server (Stevious Mondays) on?
On Linux, Test Server (Stevious Mondays) runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Test Server (Stevious Mondays) use?
From Test Server (Stevious Mondays), no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 155.103.85.145:28010.
Wipe days
What can you expect on wipe day on Test Server (Stevious Mondays)?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
When does Test Server (Stevious Mondays) wipe?
So few of Test Server (Stevious Mondays)'s wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 3 days 4 hours ago.
How to join
What is the process to join Test Server (Stevious Mondays)?
Enter client.connect 155.103.85.145:28010 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://stevious.io.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.