Rust for down syndromes
157.85.85.105:24659 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC3d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC9d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Rust for down syndromes run?
You will not find a gather rate in the name Rust for down syndromes. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Rust for down syndromes?
A procedural map, size 2,000 with seed 6738, generated by the game, is what Rust for down syndromes runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is Rust for down syndromes?
Right now, 0 players are on Rust for down syndromes, which has 40 slots. Its weekly average is 0 players and its highest point was 3. The highest average over the last 48 hours came at 10:00 UTC, with 1 players.
What position does Rust for down syndromes hold in the server rankings?
In the top 27% of ranked servers, Rust for down syndromes holds #6,076 for player hours over the last seven days.
Lists and tags
How should you read the tags on Rust for down syndromes?
What the game's server browser gets from Rust for down syndromes is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Rust for down syndromes?
These Rust Zerg Life lists include Rust for down syndromes: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the uptime and reliability of Rust for down syndromes?
Right now, Rust for down syndromes is online. The uptime figure it gives suggests it restarted around 3 days 16 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 3 October 2026.
What is the performance like on Rust for down syndromes?
Over the past 48 hours, server fps averaged 233 and never dropped below 212. It reached a maximum of 16,056 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,534 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Rust for down syndromes using?
Rust network protocol 2634 and build 167398 is what Rust for down syndromes runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Rust for down syndromes use?
There is no region published by Rust for down syndromes. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.105:24659.
Wipe days
What can you expect on wipe day on Rust for down syndromes?
Across its recent wipes, the busiest times averaged 4 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
What schedule does Rust for down syndromes follow for wipes?
With so few wipes on record for Rust for down syndromes, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 3 days 21 hours ago.
How to join
What is the process to join Rust for down syndromes?
Enter client.connect 157.85.85.105:24659 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.