A Sharkbite test server
157.85.85.10:22459 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:12 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does A Sharkbite test server run?
There is no gather rate in the name A Sharkbite test server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on A Sharkbite test server?
The game generates the procedural map of size 3,600 on A Sharkbite test server with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Player count
What is the population like on A Sharkbite test server?
A Sharkbite test server has 0 of its 25 slots filled right now. The average player count for the last seven days is 0.
What is A Sharkbite test server's ranking?
In the top 72% of ranked servers, A Sharkbite test server holds #15,947 for player hours over the last seven days.
Server tags
What is the meaning of the tags on A Sharkbite test server?
For the game's server browser, A Sharkbite test server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Sharkbite test server?
The Rust Zerg Life lists that include A Sharkbite test server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is A Sharkbite test server currently online and stable?
Right now, A Sharkbite test server is online. The uptime figure it gives suggests it restarted around 5 days 21 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 4 October 2026.
How well does A Sharkbite test server perform?
Server fps held an average of 111 for the last 48 hours, with a minimum of 74. The world held as many as 69,185 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,115 MB. What players experience as lag comes from low fps and a rising entity count.
What version is A Sharkbite test server using?
Rust network protocol 2634 and build 167231 is what A Sharkbite test server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of A Sharkbite test server?
No region is published by A Sharkbite test server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.85.10:22459.
Wipe schedule
What happens on wipe day on A Sharkbite test server?
Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
When does A Sharkbite test server wipe?
So few of A Sharkbite test server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 5 days 23 hours ago is when its present world was created.
How to join
What steps do I take to join A Sharkbite test server?
Enter client.connect 157.85.85.10:22459 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.