EVAL team production
157.85.85.132:25321 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 16:52 UTC16d ago | 1 | – | running | 0 |
| Sun 27 Sep, 10:40 UTC17d ago | 2 | – | 1.3 days | 0 |
| Thu 24 Sep, 12:04 UTC20d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does EVAL team production run?
You will not find a gather rate in the name EVAL team production. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on EVAL team production?
Size 6,000, seed 50000, generated by the game: the procedural map on EVAL team production. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Population
How many players are on EVAL team production?
At present, EVAL team production is offline and its last appearance was 10 days 6 hours ago.
Where does EVAL team production sit in the rankings?
For player hours over the last week, EVAL team production is #16,001, which puts it in the top 71% of all ranked servers.
Tags and filters
What do EVAL team production's tags indicate?
The game's server browser reads these tags from EVAL team production: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover EVAL team production?
The Rust Zerg Life lists that include EVAL team production are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Is EVAL team production currently online and stable?
No sign of EVAL team production at present: it was last seen 10 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 23 September 2026.
Which Rust build does EVAL team production use?
On Linux, EVAL team production runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does EVAL team production use?
From EVAL team production, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.132:25321.
Wipe cycle
What happens on wipe day on EVAL team production?
At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What schedule does EVAL team production follow for wipes?
There is no next wipe to predict: EVAL team production wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 16 days 4 hours ago.
Join the server
How can I connect to EVAL team production?
Join by entering client.connect 157.85.85.132:25321 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.