RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

A Shockbyte Rust Server

157.85.85.173:28535 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/35 troops
7-day average0
peak –
Rank#15,912
top 72%
Last wipe22d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123404:0008:0012:0017:0021:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0008:0012:0017:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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9/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 2,500 on A Shockbyte Rust Server with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How many players are on A Shockbyte Rust Server?

Last seen 25 hours ago, A Shockbyte Rust Server is offline at the moment. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,912, which puts it in the top 72% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp35 (Max players): It holds 35 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Is A Shockbyte Rust Server currently online and stable?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 25 hours ago. Based on the uptime it reports, the last restart was about 19 days 6 hours ago. Over the last 7 full days, uptime was 87%: 146 hours up out of 168. Its first appearance in Rust Zerg Life records is 24 September 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 200 server fps over the last 48 hours, and the lowest it got was 160. It reached a maximum of 29,310 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,596 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.85.173:28535.

Wipe cycle

What schedule does A Shockbyte Rust Server follow for wipes?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 22 days 10 hours ago is when its present world was created.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.173:28535 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp35
Max players It holds 35 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.