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No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

157.85.85.251:22777 checked 6m ago

moddedoxide
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak 1
Rank#13,188
top 60%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct19 Oct20 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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15/1000

Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 20 slots filled right now. Its weekly average is 0 players and its highest point was 1.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 60% of ranked servers, A Shockbyte Rust Server holds #13,188 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is A Shockbyte Rust Server currently online and stable?

A Shockbyte Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 3 days 9 hours ago. Across the last 3 full days, 72 of 72 hours were online, which is 100%. Rust Zerg Life has been tracking it since 16 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps held an average of 236 for the last 48 hours, with a minimum of 218. It reached a maximum of 8,228 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,481 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte Rust Server use?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.85.251:22777.

Wipe days

When does A Shockbyte Rust Server wipe?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 3 days 17 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.85.251:22777 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players The server has 20 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.