A Shockbyte Rust Server
157.85.85.79:23718 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:30 UTC1d ago | – | – | running | 0 |
| Sun 27 Sep, 15:21 UTC16d ago | 3 | halved by day 1 | 15 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does A Shockbyte Rust Server run?
There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 3,500 on A Shockbyte Rust Server with seed 122334. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How full is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 1 players.
What is A Shockbyte Rust Server's ranking?
For player hours over the last week, A Shockbyte Rust Server is #11,623, which puts it in the top 52% of all ranked servers.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
Modded Rust servers for clans and zergs: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
How reliable is A Shockbyte Rust Server, and is it up?
Right now, A Shockbyte Rust Server is online. The uptime figure it gives suggests it restarted around 37 hours ago. It was up 70% of the time across the last 7 full days: 117 of 168 hours. The first time Rust Zerg Life saw it was on 27 September 2026.
Is A Shockbyte Rust Server smooth to play on?
Over the past 48 hours, server fps averaged 120 and never dropped below 74. The world held as many as 69,353 entities, including buildings, deployables and everything else. The maximum memory it used was 3,951 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does A Shockbyte Rust Server use?
There is no region published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.85.79:23718.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
When does A Shockbyte Rust Server wipe?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 40 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
Join by entering client.connect 157.85.85.79:23718 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.