A Shockbyte Rust Server
157.85.85.96:25529 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:02 UTC10d ago | 5 | – | running | 0 |
| Wed 30 Sep, 17:19 UTC13d ago | 1 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 2,000 on A Shockbyte Rust Server with seed 42069. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 20 slots filled right now. Its weekly average is 0 players and its highest point was 3. The highest average over the last 48 hours came at 19:00 UTC, with 1 players.
What is A Shockbyte Rust Server's ranking?
For player hours over the last week, A Shockbyte Rust Server is #5,543, which puts it in the top 25% of all ranked servers.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
Modded Rust servers for clans and zergs: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 10 days 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 30 September 2026.
How well does A Shockbyte Rust Server perform?
Server fps held an average of 231 for the last 48 hours, with a minimum of 206. It reached a maximum of 17,995 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,112 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does A Shockbyte Rust Server use?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does A Shockbyte Rust Server use?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.85.96:25529.
Wipe cycle
What can you expect on wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 3 players. 21 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.
How often does A Shockbyte Rust Server wipe, and on what days?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 10 days 16 hours ago is when its present world was created.
Join the server
What steps do I take to join A Shockbyte Rust Server?
Enter client.connect 157.85.85.96:25529 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.