A Shockbyte Rust Server
157.85.86.169:28870 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:44 UTC5d ago | 3 | – | running | 0 |
| Thu 1 Oct, 22:26 UTC FW12d ago | 4 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on A Shockbyte Rust Server?
The game generates the procedural map of size 3,000 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 3. In the last two days, the peak hour was 07:00 UTC, with an average of 2 players.
What is A Shockbyte Rust Server's ranking?
For player hours over the last week, A Shockbyte Rust Server is #7,014, which puts it in the top 31% of all ranked servers.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
Modded Rust servers for clans and zergs: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is A Shockbyte Rust Server currently online and stable?
You can join A Shockbyte Rust Server now: it is online. Based on the uptime it reports, the last restart was about 22 hours ago. Over the last 7 full days, uptime was 93%: 156 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
Is A Shockbyte Rust Server smooth to play on?
It averaged 211 server fps over the last 48 hours, and the lowest it got was 157. It reached a maximum of 49,291 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,246 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does A Shockbyte Rust Server use?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.86.169:28870.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
The average peak for its recent wipes was 4 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.
What schedule does A Shockbyte Rust Server follow for wipes?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 5 days 7 hours ago.
Join the server
What steps do I take to join A Shockbyte Rust Server?
Enter client.connect 157.85.86.169:28870 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.