A Shockbyte Rust Server
157.85.87.39:20368 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:58 UTC19h ago | – | – | running | 0 |
| Fri 9 Oct, 15:57 UTC4d ago | 1 | halved by day 1 | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does A Shockbyte Rust Server run?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
A procedural map, size 4,400 with seed 1, generated by the game, is what A Shockbyte Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Server population
How full is A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 40 slots filled right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 1 players.
What is A Shockbyte Rust Server's ranking?
In the top 50% of ranked servers, A Shockbyte Rust Server holds #11,123 for player hours over the last seven days.
Server tags
What do A Shockbyte Rust Server's tags indicate?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
Modded Rust servers for clans and zergs: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 2 hours ago. It was up 100% of the time across the last 4 full days: 96 of 96 hours. Its first appearance in Rust Zerg Life records is 9 October 2026.
Is A Shockbyte Rust Server smooth to play on?
It averaged 213 server fps over the last 48 hours, and the lowest it got was 1. The world held as many as 107,419 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,161 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.87.39:20368.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
How often does A Shockbyte Rust Server wipe, and on what days?
The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 19 hours ago.
Join the server
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.87.39:20368 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.