ViperVille
157.85.87.39:27082 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC17d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ViperVille when it comes to rules and settings?
There is no gather rate in the name ViperVille. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is active on ViperVille?
The game generates the procedural map of size 3,000 on ViperVille with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is ViperVille?
The server ViperVille is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 2. In the last two days, the peak hour was 19:00 UTC, with an average of 2 players.
Where does ViperVille sit in the rankings?
In the top 32% of ranked servers, ViperVille holds #7,069 for player hours over the last seven days.
Lists and tags
What do ViperVille's tags indicate?
For the game's server browser, ViperVille publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover ViperVille?
Modded Rust servers for clans and zergs: that is where you will find ViperVille among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of ViperVille?
Right now, ViperVille is online. It reports an uptime that puts the last restart at roughly 38 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on ViperVille?
Over the past 48 hours, server fps averaged 166 and never dropped below 115. It reached a maximum of 49,414 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,989 MB. What players experience as lag comes from low fps and a rising entity count.
What version is ViperVille using?
On Linux, ViperVille runs Rust network protocol 2634 and build 167584. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find ViperVille?
No region is published by ViperVille. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.87.39:27082.
Wipe schedule
What happens on wipe day on ViperVille?
The average peak for its recent wipes was 2 players. The crowd on the latest wipe peaked 23 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
What schedule does ViperVille follow for wipes?
The record of ViperVille's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 16 hours ago.
Connect
How can I connect to ViperVille?
Join by entering client.connect 157.85.87.39:27082 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.