RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Mark Turner Server

157.85.88.135:20387 checked 5m ago

moddedoxide
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak 1
Rank#6,005
top 27%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:48 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Unknownnot published
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52/300
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93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
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Zergmax 12
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Quick answers

from the figures on this page

Map and rules

What is the setup on Mark Turner Server when it comes to rules and settings?

No gather rate appears in the name Mark Turner Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on Mark Turner Server?

A procedural map, size 4,000 with seed 1, generated by the game, is what Mark Turner Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on Mark Turner Server?

Mark Turner Server has 0 of its 1 slots filled right now. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 0 players.

What position does Mark Turner Server hold in the server rankings?

For player hours over the last week, Mark Turner Server is #6,005, which puts it in the top 27% of all ranked servers.

Tags and filters

What is the meaning of the tags on Mark Turner Server?

The game's server browser reads these tags from Mark Turner Server: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Mark Turner Server?

The Rust Zerg Life lists that include Mark Turner Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is Mark Turner Server, and is it up?

Right now, Mark Turner Server is online. It reports an uptime that puts the last restart at roughly 17 hours ago. Over the last 7 full days, uptime was 92%: 155 hours up out of 168. Rust Zerg Life has been tracking it since 7 October 2026.

Is Mark Turner Server smooth to play on?

Server fps held an average of 233 for the last 48 hours, with a minimum of 150. The world held as many as 94,837 entities, including buildings, deployables and everything else. Memory use peaked at 4,248 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Mark Turner Server use?

The server Mark Turner Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Mark Turner Server?

No region is published by Mark Turner Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.88.135:20387.

Wipe days

What happens on wipe day on Mark Turner Server?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does Mark Turner Server wipe, and on what days?

With so few wipes on record for Mark Turner Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 7 days 19 hours ago.

Connect

What steps do I take to join Mark Turner Server?

Join by entering client.connect 157.85.88.135:20387 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.