A Shockbyte Rust Server
157.85.89.87:21271 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:59 UTC2d ago | 1 | – | running | 0 |
| Mon 21 Sep, 02:02 UTC23d ago | 1 | halved by day 2 | 21.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
No gather rate appears in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 1 slots filled right now. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 21:00 UTC, with 0 players.
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 68% of ranked servers, A Shockbyte Rust Server holds #15,213 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
Is A Shockbyte Rust Server currently online and stable?
Right now, A Shockbyte Rust Server is online. The uptime figure it gives suggests it restarted around 2 days 4 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 21 September 2026.
How well does A Shockbyte Rust Server perform?
It averaged 239 server fps over the last 48 hours, and the lowest it got was 235. The world held as many as 8,234 entities, including buildings, deployables and everything else. Memory use peaked at 3,121 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.89.87:21271.
Wipe schedule
What can you expect on wipe day on A Shockbyte Rust Server?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 16 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 2.
How often does A Shockbyte Rust Server wipe, and on what days?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 2 days 5 hours ago.
Connect
How can I connect to A Shockbyte Rust Server?
Join by entering client.connect 157.85.89.87:21271 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.