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Deployment dossierOnline

A Shockbyte Rust Server

157.85.90.8:27684 checked 11m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,210
top 70%
Last wipe18d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123414:0019:0000:0004:0009:0014:00

Hourly average and peak, UTC.

Server performance

010020030040014:0019:0000:0004:0009:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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636/725
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Rusty Moose |EU Main| EU · groups of 12+ · weekly · 454 on average
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Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 360 on average
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Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 291 on average
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Zergmax 12
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 269 on average
45/200
Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 234 on average
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Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 40 slots filled right now. Averaged over the last week, the player count is 0.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,210, which puts it in the top 70% of all ranked servers.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): Protocol 2635—only players on that version can get in; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 23 hours ago. Its first appearance in Rust Zerg Life records is 23 October 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 238 for the last 48 hours, with a minimum of 231. It reached a maximum of 8,284 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,559 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.90.8:27684.

Wipe schedule

When does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 18 days ago is when its present world was created.

How to join

How can I connect to A Shockbyte Rust Server?

Join by entering client.connect 157.85.90.8:27684 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit This uses the standard team limit of 8.
v2635
Protocol Protocol 2635—only players on that version can get in.
cs168909
Build The game build is 168909.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.