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No limit8 · game default
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Whumpland

157.85.92.163:20081 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe13d ago
no schedule published
Next wipe · H-hour21d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0000:0003:0006:0009:0012:00

Hourly average and peak, UTC.

Server performance

05010015020021:0000:0003:0006:0009:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

wipe-day peak1
players, last three wipes

Coming wipes

21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
92/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
114/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
17/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
42/700

Quick answers

from the figures on this page

Rules and settings

What settings does Whumpland run?

There is no gather rate in the name Whumpland. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on Whumpland?

A procedural map, size 4,500 with seed 50000, generated by the game, is what Whumpland runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on Whumpland?

The server Whumpland is currently offline; it was last seen 32 hours ago. Averaged over the last week, the player count is 0.

What is Whumpland's ranking?

For player hours over the last week, Whumpland is #15,901, which puts it in the top 72% of all ranked servers.

Lists and tags

How should you read the tags on Whumpland?

What the game's server browser gets from Whumpland is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Whumpland?

These Rust Zerg Life lists include Whumpland: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Whumpland?

Whumpland is offline at the moment; the last time it was seen was 32 hours ago. It reports an uptime that puts the last restart at roughly 2 days 14 hours ago. It was up 49% of the time across the last 7 full days: 83 of 168 hours. The first time Rust Zerg Life saw it was on 28 September 2026.

What is the performance like on Whumpland?

It averaged 93 server fps over the last 48 hours, and the lowest it got was 77. The world held as many as 117,034 entities, including buildings, deployables and everything else. Memory use peaked at 4,083 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Whumpland using?

On Linux, Whumpland runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Whumpland?

From Whumpland, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.92.163:20081.

Wipe cycle

What happens on wipe day on Whumpland?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 2 hours in.

When does Whumpland wipe?

Its only wipe is the monthly force wipe for Whumpland. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 13 days 1 hours ago is when its present world was created.

Join the server

What is the process to join Whumpland?

Join by entering client.connect 157.85.92.163:20081 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.