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NoHeart Survival

157.85.92.192:22367 checked 15h ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123404:0010:0017:0023:0006:0012:00

Hourly average and peak, UTC.

Server performance

05010015020004:0010:0017:0023:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:25 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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21/300
Zergmax 16
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24/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
1/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
10/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on NoHeart Survival when it comes to rules and settings?

No gather rate appears in the name NoHeart Survival. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on NoHeart Survival?

Size 3,000, seed 36534, generated by the game: the procedural map on NoHeart Survival. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is NoHeart Survival?

Last seen 15 hours ago, NoHeart Survival is offline at the moment. Its seven-day average stands at 0 players.

What is NoHeart Survival's ranking?

For player hours over the last week, NoHeart Survival is #15,967, which puts it in the top 71% of all ranked servers.

Lists and tags

What is the meaning of the tags on NoHeart Survival?

For the game's server browser, NoHeart Survival publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover NoHeart Survival?

The Rust Zerg Life lists that include NoHeart Survival are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is NoHeart Survival currently online and stable?

No sign of NoHeart Survival at present: it was last seen 15 hours ago. It reports an uptime that puts the last restart at roughly 9 days 18 hours ago. It was up 93% of the time across the last 7 full days: 157 of 168 hours. The first time Rust Zerg Life saw it was on 3 October 2026.

Is NoHeart Survival smooth to play on?

Server fps held an average of 159 for the last 48 hours, with a minimum of 128. The world held as many as 47,198 entities, including buildings, deployables and everything else. The maximum memory it used was 3,124 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is NoHeart Survival on?

On Linux, NoHeart Survival runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of NoHeart Survival?

There is no region published by NoHeart Survival. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 157.85.92.192:22367.

Wipe days

What can you expect on wipe day on NoHeart Survival?

Across its recent wipes, the busiest times averaged 3 players. On the latest wipe, 3 hours after the wipe, the crowd hit its peak.

How often does NoHeart Survival wipe, and on what days?

The record of NoHeart Survival's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 10 days 11 hours ago.

Join the server

What is the process to join NoHeart Survival?

Enter client.connect 157.85.92.192:22367 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.