A Shockbyte Rust Server
157.85.92.252:21561 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:38 UTC12d ago | 1 | – | running | 0 |
| Tue 29 Sep, 05:13 UTC15d ago | 1 | held half | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.
Which map is active on A Shockbyte Rust Server?
A procedural map, size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.
Server population
What is the population like on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The average player count for the last seven days is 0.
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,948 for player hours over the last seven days.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include A Shockbyte Rust Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is A Shockbyte Rust Server currently online and stable?
You can join A Shockbyte Rust Server now: it is online. The uptime figure it gives suggests it restarted around 12 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 27 September 2026.
What is the performance like on A Shockbyte Rust Server?
Server fps held an average of 201 for the last 48 hours, with a minimum of 88. It reached a maximum of 4,683 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,233 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does A Shockbyte Rust Server use?
The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 166494 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 157.85.92.252:21561.
Wipe days
What happens on wipe day on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 1 players. 46 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
What schedule does A Shockbyte Rust Server follow for wipes?
So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 7 hours ago is when its present world was created.
Join the server
What is the process to join A Shockbyte Rust Server?
You can join by opening the console with F1 and typing client.connect 157.85.92.252:21561. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.