Rust – Falling Kingdoms
157.85.95.188:26941 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC16h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Rust – Falling Kingdoms?
You will not find a gather rate in the name Rust – Falling Kingdoms. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Rust – Falling Kingdoms?
Size 3,500, seed 50000, generated by the game: the procedural map on Rust – Falling Kingdoms. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Population
How many players are on Rust – Falling Kingdoms?
At present, Rust – Falling Kingdoms is offline and its last appearance was 16 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average over the last 48 hours came at 20:00 UTC, with 1 players.
What position does Rust – Falling Kingdoms hold in the server rankings?
For player hours over the last week, Rust – Falling Kingdoms is #12,616, which puts it in the top 57% of all ranked servers.
Lists and tags
How should you read the tags on Rust – Falling Kingdoms?
For the game's server browser, Rust – Falling Kingdoms publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Rust – Falling Kingdoms?
Modded Rust servers for clans and zergs: that is where you will find Rust – Falling Kingdoms among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Is Rust – Falling Kingdoms currently online and stable?
Rust – Falling Kingdoms is offline at the moment; the last time it was seen was 16 hours ago. Based on the uptime it reports, the last restart was about 34 minutes ago. The first time Rust Zerg Life saw it was on 14 October 2026.
What is the performance like on Rust – Falling Kingdoms?
It averaged 208 server fps over the last 48 hours, and the lowest it got was 208. The world held as many as 74,714 entities, including buildings, deployables and everything else. Memory use peaked at 2,895 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Rust – Falling Kingdoms use?
The server Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Rust – Falling Kingdoms?
No region is published by Rust – Falling Kingdoms. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 157.85.95.188:26941.
Wipe days
When does Rust – Falling Kingdoms wipe?
So few of Rust – Falling Kingdoms's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 16 hours ago.
Connect
What is the process to join Rust – Falling Kingdoms?
Enter client.connect 157.85.95.188:26941 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.