LinuxGSM
158.160.219.95:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does LinuxGSM run?
You will not find a gather rate in the name LinuxGSM. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
What is the map on LinuxGSM?
The game generates the procedural map of size 5,000 on LinuxGSM with seed 878195062. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on LinuxGSM?
The server LinuxGSM is currently at 0 players out of 50 slots. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 14:00 UTC, with an average of 1 players.
What position does LinuxGSM hold in the server rankings?
For player hours over the last week, LinuxGSM is #9,763, which puts it in the top 45% of all ranked servers.
Lists and tags
How should you read the tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover LinuxGSM?
The Rust Zerg Life lists that include LinuxGSM are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
How reliable is LinuxGSM, and is it up?
Right now, LinuxGSM is online. It reports an uptime that puts the last restart at roughly 3 days 14 hours ago. Over the last 3 full days, uptime was 100%: 72 hours up out of 72. Rust Zerg Life has been tracking it since 16 October 2026.
Is LinuxGSM smooth to play on?
Over the past 48 hours, server fps averaged 51 and never dropped below 35. It reached a maximum of 153,333 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 5,227 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is LinuxGSM using?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find LinuxGSM?
No region is published by LinuxGSM. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 158.160.219.95:28015.
Wipe cycle
When does LinuxGSM wipe?
So few of LinuxGSM's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 3 days 16 hours ago.
Connect
How can I connect to LinuxGSM?
Enter client.connect 158.160.219.95:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
