RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust Tournaments | TEST

159.195.206.209:28015 checked 8m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,960
top 71%
Last wipe56d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
61/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
44/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
18/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
10/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
15/700

Quick answers

from the figures on this page

Server rules

What settings does Rust Tournaments | TEST run?

There is no gather rate in the name Rust Tournaments | TEST. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on Rust Tournaments | TEST?

The game generates the procedural map of size 3,000 on Rust Tournaments | TEST with seed 2147483647. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on Rust Tournaments | TEST?

Rust Tournaments | TEST has 0 of its 20 slots filled right now. Averaged over the last week, the player count is 0.

What is Rust Tournaments | TEST's ranking?

In the top 71% of ranked servers, Rust Tournaments | TEST holds #15,960 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Rust Tournaments | TEST?

For the game's server browser, Rust Tournaments | TEST publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust Tournaments | TEST?

The Rust Zerg Life lists that include Rust Tournaments | TEST are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What is the uptime and reliability of Rust Tournaments | TEST?

Right now, Rust Tournaments | TEST is online. The uptime figure it gives suggests it restarted around 14 days 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Rust Tournaments | TEST perform?

Over the past 48 hours, server fps averaged 143 and never dropped below 97. The world held as many as 50,349 entities, including buildings, deployables and everything else. The maximum memory it used was 4,375 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Rust Tournaments | TEST on?

The server Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Rust Tournaments | TEST?

There is no region published by Rust Tournaments | TEST. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 159.195.206.209:28015.

Wipe cycle

What schedule does Rust Tournaments | TEST follow for wipes?

With so few wipes on record for Rust Tournaments | TEST, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 56 days 12 hours ago.

Connect

What steps do I take to join Rust Tournaments | TEST?

You can join by opening the console with F1 and typing client.connect 159.195.206.209:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players Capacity: 20.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.