RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RustSkinLab Content Studio

159.26.112.24:28025 checked 12d ago

moddedoxide
Deploy
Zerg meter50%active
1/2 troops
7-day average0
peak –
Rank#13,835
top 60%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
17/700

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustSkinLab Content Studio?

No gather rate appears in the name RustSkinLab Content Studio. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is active on RustSkinLab Content Studio?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

Server population

How many players are on RustSkinLab Content Studio?

Last seen 12 days 5 hours ago, RustSkinLab Content Studio is offline at the moment.

What position does RustSkinLab Content Studio hold in the server rankings?

In the top 60% of ranked servers, RustSkinLab Content Studio holds #13,835 for player hours over the last seven days.

Server tags

What do RustSkinLab Content Studio's tags indicate?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does RustSkinLab Content Studio appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include RustSkinLab Content Studio are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of RustSkinLab Content Studio?

No sign of RustSkinLab Content Studio at present: it was last seen 12 days 5 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 1 October 2026.

What version is RustSkinLab Content Studio using?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RustSkinLab Content Studio use?

From RustSkinLab Content Studio, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 159.26.112.24:28025.

Wipe days

What schedule does RustSkinLab Content Studio follow for wipes?

With so few wipes on record for RustSkinLab Content Studio, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 12 days 9 hours ago.

Connect

What steps do I take to join RustSkinLab Content Studio?

Join by entering client.connect 159.26.112.24:28025 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.