RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RustSkinLab Content Studio

159.26.112.38:28025 checked 11d ago

moddedoxide
Deploy
Zerg meter0%empty
0/2 troops
7-day average0
peak –
Rank#15,921
top 70%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
16/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on RustSkinLab Content Studio when it comes to rules and settings?

You will not find a gather rate in the name RustSkinLab Content Studio. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on RustSkinLab Content Studio?

Generated by the game: the procedural map on RustSkinLab Content Studio.

Population

What is the population like on RustSkinLab Content Studio?

Last seen 11 days 13 hours ago, RustSkinLab Content Studio is offline at the moment.

What is RustSkinLab Content Studio's ranking?

For player hours over the last week, RustSkinLab Content Studio is #15,921, which puts it in the top 70% of all ranked servers.

Tags and filters

What do RustSkinLab Content Studio's tags indicate?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does RustSkinLab Content Studio appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find RustSkinLab Content Studio among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of RustSkinLab Content Studio?

No sign of RustSkinLab Content Studio at present: it was last seen 11 days 13 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 2 October 2026.

What Rust version is RustSkinLab Content Studio on?

Rust network protocol 2634 and build 166494 is what RustSkinLab Content Studio runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does RustSkinLab Content Studio use?

From RustSkinLab Content Studio, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 159.26.112.38:28025.

Wipe cycle

When does RustSkinLab Content Studio wipe?

So few of RustSkinLab Content Studio's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 8 hours ago.

How to join

What is the process to join RustSkinLab Content Studio?

Enter client.connect 159.26.112.38:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.