RustServer_21050
160.251.173.186:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC13d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC20d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on RustServer_21050 when it comes to rules and settings?
You will not find a gather rate in the name RustServer_21050. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on RustServer_21050?
A procedural map, size 3,500 with seed 12830, generated by the game, is what RustServer_21050 runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on RustServer_21050?
RustServer_21050 has 0 of its 50 slots filled right now. Its weekly average is 0 players and its highest point was 3. In the last two days, the peak hour was 13:00 UTC, with an average of 1 players.
What position does RustServer_21050 hold in the server rankings?
For player hours over the last week, RustServer_21050 is #4,632, which puts it in the top 21% of all ranked servers.
Lists and tags
How should you read the tags on RustServer_21050?
The game's server browser reads these tags from RustServer_21050: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover RustServer_21050?
These Rust Zerg Life lists include RustServer_21050: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Is RustServer_21050 currently online and stable?
RustServer_21050 is up and running as you read this. Based on the uptime it reports, the last restart was about 12 days 23 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 24 September 2026.
Is RustServer_21050 smooth to play on?
Over the past 48 hours, server fps averaged 76 and never dropped below 56. It reached a maximum of 68,919 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,993 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does RustServer_21050 use?
The server RustServer_21050 runs Rust network protocol 2634 and build 166586 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find RustServer_21050?
From RustServer_21050, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 160.251.173.186:28015.
Wipe days
What can you expect on wipe day on RustServer_21050?
The average peak for its recent wipes was 2 players. On the latest wipe, 41 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
How often does RustServer_21050 wipe, and on what days?
So few of RustServer_21050's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 13 days 1 hours ago.
How to join
How can I connect to RustServer_21050?
Join by entering client.connect 160.251.173.186:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.