RustServer_9407
160.251.199.251:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC12d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC19d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC24d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC25d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC25d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC27d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC27d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC30d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC31d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on RustServer_9407 when it comes to rules and settings?
No gather rate appears in the name RustServer_9407. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on RustServer_9407?
A procedural map, size 3,500 with seed 76376355, generated by the game, is what RustServer_9407 runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is RustServer_9407?
The server RustServer_9407 is currently offline; it was last seen 22 hours ago. The average player count for the last seven days is 0.
Where does RustServer_9407 sit in the rankings?
In the top 72% of ranked servers, RustServer_9407 holds #15,836 for player hours over the last seven days.
Tags and filters
What do RustServer_9407's tags indicate?
For the game's server browser, RustServer_9407 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): Capacity: 3; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover RustServer_9407?
Modded Rust servers for clans and zergs: that is where you will find RustServer_9407 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of RustServer_9407?
No sign of RustServer_9407 at present: it was last seen 22 hours ago. The uptime figure it gives suggests it restarted around 11 days 3 hours ago. Across the last 7 full days, 161 of 168 hours were online, which is 96%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on RustServer_9407?
Server fps held an average of 70 for the last 48 hours, with a minimum of 52. The world held as many as 71,081 entities, including buildings, deployables and everything else. The maximum memory it used was 4,895 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is RustServer_9407 using?
On Linux, RustServer_9407 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of RustServer_9407?
No region is published by RustServer_9407. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.199.251:28015.
Wipe cycle
What can you expect on wipe day on RustServer_9407?
Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 1.5.
When does RustServer_9407 wipe?
No next wipe can be predicted for RustServer_9407 because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days 2 hours ago.
Connect
What is the process to join RustServer_9407?
Enter client.connect 160.251.199.251:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.