[JP] Rust Classic|PVE
160.251.212.246:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on [JP] Rust Classic|PVE when it comes to rules and settings?
There is no gather rate in the name [JP] Rust Classic|PVE. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on [JP] Rust Classic|PVE?
A procedural map, size 3,750 with seed 712011, generated by the game, is what [JP] Rust Classic|PVE runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How full is [JP] Rust Classic|PVE?
The server [JP] Rust Classic|PVE is currently at 0 players out of 30 slots. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 3 players.
Where does [JP] Rust Classic|PVE sit in the rankings?
In the top 20% of ranked servers, [JP] Rust Classic|PVE holds #4,410 for player hours over the last seven days.
Lists and tags
How should you read the tags on [JP] Rust Classic|PVE?
What the game's server browser gets from [JP] Rust Classic|PVE is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): It runs build 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [JP] Rust Classic|PVE appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [JP] Rust Classic|PVE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is [JP] Rust Classic|PVE currently online and stable?
[JP] Rust Classic|PVE is up and running as you read this. The uptime figure it gives suggests it restarted around 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
How well does [JP] Rust Classic|PVE perform?
Server fps held an average of 59 for the last 48 hours, with a minimum of 43. The world held as many as 74,337 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,411 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [JP] Rust Classic|PVE use?
Rust network protocol 2634 and build 167058 is what [JP] Rust Classic|PVE runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find [JP] Rust Classic|PVE?
No region tag comes from [JP] Rust Classic|PVE, but its name points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 160.251.212.246:28015.
Wipe days
What can you expect on wipe day on [JP] Rust Classic|PVE?
At their busiest, its recent wipes drew an average of 2 players. 17 hours after the latest wipe, the crowd peaked.
What schedule does [JP] Rust Classic|PVE follow for wipes?
The force wipe is the only wipe for [JP] Rust Classic|PVE, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 12 days 23 hours ago.
Connect
How can I connect to [JP] Rust Classic|PVE?
You can join by opening the console with F1 and typing client.connect 160.251.212.246:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/kxV4cxZmKa.
Server tags
Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp30
ts8
v2634
cs167058
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.