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Japan Tokyo - Chill PvE|JP

EA 162.222.17.4:30010 checked 12m ago

vanillamoddedcarbonpve
Deploy
Zerg meter43%active
43/100 troops
7-day average37
peak 95
Rank#544
top 2% · #17 in EA
Last wipe12d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
02040608013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 days
between real wipes
wipe-day peak127
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 5 hours in, with 25 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC12d ago 127+25 queue – running 1
Thu 1 Oct, 19:46 UTC FW12d ago 127+25 queue – 0.5 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 74 on average
26/100
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 55 on average
88/200
No limit8 · game default
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 40 on average
50/100
Zergmax 16
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ EA · groups of 16+ · 22 on average
27/100
Zergmax 10
[JP][PvE]またーりRUST[BP] EA · groups of 10+ · 21 on average
28/88
No limit8 · game default
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 19 on average
20/88

Quick answers

from the figures on this page

Map and rules

What is the setup on Japan Tokyo - Chill PvE|JP when it comes to rules and settings?

You will not find a gather rate in the name Japan Tokyo - Chill PvE|JP. The most a group can hold is 16 players. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on Japan Tokyo - Chill PvE|JP?

The game generates the procedural map of size 5,500 on Japan Tokyo - Chill PvE|JP with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Player count

What is the population like on Japan Tokyo - Chill PvE|JP?

The server Japan Tokyo - Chill PvE|JP is currently at 43 players out of 100 slots. The seven-day average is 37 players, with a peak of 95. In the last two days, the peak hour was 13:00 UTC, with an average of 70 players.

Where does Japan Tokyo - Chill PvE|JP sit in the rankings?

With a global rank of #544 for player hours over the last week, Japan Tokyo - Chill PvE|JP is #17 in Asia and in the top 2% of ranked servers.

Server tags

Who is behind Japan Tokyo - Chill PvE|JP?

A japantokyo.jp hostname is published by Japan Tokyo - Chill PvE|JP, and by 3 other servers we track, so the same operator most likely runs them.

What is the meaning of the tags on Japan Tokyo - Chill PvE|JP?

The game's server browser reads these tags from Japan Tokyo - Chill PvE|JP: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EA (East Asia): The server browser puts it in East Asia. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Japan Tokyo - Chill PvE|JP appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Japan Tokyo - Chill PvE|JP among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Server details

What is the uptime and reliability of Japan Tokyo - Chill PvE|JP?

You can join Japan Tokyo - Chill PvE|JP now: it is online. Based on the uptime it reports, the last restart was about 2 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

Is Japan Tokyo - Chill PvE|JP smooth to play on?

Server fps held an average of 30 for the last 48 hours, with a minimum of 26. It reached a maximum of 460,691 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 14,626 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Japan Tokyo - Chill PvE|JP use?

Rust network protocol 2634 and build 167781 is what Japan Tokyo - Chill PvE|JP runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Japan Tokyo - Chill PvE|JP?

In Asia, Japan Tokyo - Chill PvE|JP lists itself with its EA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 162.222.17.4:30010.

Wipe schedule

What happens on wipe day on Japan Tokyo - Chill PvE|JP?

At their busiest, its recent wipes drew an average of 127 players. 25 more waited in the queue when the latest wipe's crowd peaked 5 hours after the wipe.

How often does Japan Tokyo - Chill PvE|JP wipe, and on what days?

The record of Japan Tokyo - Chill PvE|JP's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 12 days 3 hours ago is when its present world was created.

Connect

What steps do I take to join Japan Tokyo - Chill PvE|JP?

Enter client.connect 162.222.17.4:30010 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs167781,ts16

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts16
Group limit Teams are capped at 16.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.