RustServer_14669
160.251.232.209:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC2d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW12d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on RustServer_14669 when it comes to rules and settings?
You will not find a gather rate in the name RustServer_14669. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on RustServer_14669?
A procedural map, size 4,500 with seed 1337, generated by the game, is what RustServer_14669 runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
What is the population like on RustServer_14669?
RustServer_14669 has 1 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 12:00 UTC, when it averaged 2 players.
What is RustServer_14669's ranking?
In the top 22% of ranked servers, RustServer_14669 holds #4,875 for player hours over the last seven days.
Lists and tags
What do RustServer_14669's tags indicate?
The game's server browser reads these tags from RustServer_14669: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does RustServer_14669 appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find RustServer_14669 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
How reliable is RustServer_14669, and is it up?
RustServer_14669 is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on RustServer_14669?
It averaged 71 server fps over the last 48 hours, and the lowest it got was 57. The world held as many as 121,907 entities, including buildings, deployables and everything else. The maximum memory it used was 4,656 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does RustServer_14669 use?
The server RustServer_14669 runs Rust network protocol 2634 and build 166494 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of RustServer_14669?
No region is published by RustServer_14669. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 160.251.232.209:28015.
Wipe days
What happens on wipe day on RustServer_14669?
At their busiest, its recent wipes drew an average of 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 3.
When does RustServer_14669 wipe?
The record of RustServer_14669's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 2 days 17 hours ago is when its present world was created.
How to join
How can I connect to RustServer_14669?
Join by entering client.connect 160.251.232.209:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.