SYPSNMDFQ
162.14.110.20:28016 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:07 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on SYPSNMDFQ?
No gather rate appears in the name SYPSNMDFQ. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on SYPSNMDFQ?
Size 1,000, seed 1, generated by the game: the procedural map on SYPSNMDFQ. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is SYPSNMDFQ?
Last seen 46 hours ago, SYPSNMDFQ is offline at the moment. Averaged over the last week, the player count is 0.
What position does SYPSNMDFQ hold in the server rankings?
In the top 72% of ranked servers, SYPSNMDFQ holds #15,922 for player hours over the last seven days.
Lists and tags
Who manages SYPSNMDFQ?
SYPSNMDFQ publishes a jprust.cn hostname, which 6 other servers we track also publish, so the same operator most likely runs them.
How should you read the tags on SYPSNMDFQ?
The game's server browser reads these tags from SYPSNMDFQ: gmrust (Game mode): Standard survival gameplay; mp66 (Max players): The server has 66 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover SYPSNMDFQ?
These Rust Zerg Life lists include SYPSNMDFQ: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of SYPSNMDFQ?
No sign of SYPSNMDFQ at present: it was last seen 46 hours ago. Based on the uptime it reports, the last restart was about 8 days 15 hours ago. Over the last 7 full days, uptime was 87%: 146 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does SYPSNMDFQ perform?
It averaged 223 server fps over the last 48 hours, and the lowest it got was 215. It reached a maximum of 4,360 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,396 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does SYPSNMDFQ use?
The server SYPSNMDFQ runs Rust network protocol 2634 and build 166652 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find SYPSNMDFQ?
There is no region published by SYPSNMDFQ. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 162.14.110.20:28016.
Wipe days
What happens on wipe day on SYPSNMDFQ?
Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does SYPSNMDFQ wipe, and on what days?
The record of SYPSNMDFQ's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 13 hours ago.
Connect
What steps do I take to join SYPSNMDFQ?
Enter client.connect 162.14.110.20:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp66
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.