RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Mod Dev

162.157.20.120:28015 checked 7d ago

moddedoxide
Deploy
Zerg meter25%active
1/4 troops
7-day average1
peak 1
Rank#14,201
top 64%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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22/700

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local Mod Dev?

No gather rate appears in the name Local Mod Dev. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Local Mod Dev?

Generated by the game: the procedural map on Local Mod Dev.

Player count

How full is Local Mod Dev?

Last seen 7 days 2 hours ago, Local Mod Dev is offline at the moment. The seven-day average is 1 players, with a peak of 1.

Where does Local Mod Dev sit in the rankings?

In the top 64% of ranked servers, Local Mod Dev holds #14,201 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Local Mod Dev?

For the game's server browser, Local Mod Dev publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Local Mod Dev appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Local Mod Dev among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Local Mod Dev?

Local Mod Dev is offline at the moment; the last time it was seen was 7 days 2 hours ago. Over the last 6 full days, uptime was 0%: 0 hours up out of 144. Its first appearance in Rust Zerg Life records is 7 October 2026.

Which Rust build does Local Mod Dev use?

On Windows, Local Mod Dev runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Local Mod Dev?

There is no region published by Local Mod Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 162.157.20.120:28015.

Wipe schedule

How often does Local Mod Dev wipe, and on what days?

The record of Local Mod Dev's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 7 days 3 hours ago.

How to join

What is the process to join Local Mod Dev?

You can join by opening the console with F1 and typing client.connect 162.157.20.120:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players Capacity: 4.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167058
Build Build number: 167058.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.