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Deployment dossierOnline

Hard

162.222.17.4:30031 checked 12m ago

moddedcarbonpve
Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,948
top 72%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123412:0018:0000:0005:0011:0017:00

Hourly average and peak, UTC.

Server performance

01020304012:0018:0000:0005:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:40 UTC10d ago 1 – running 0
Fri 2 Oct, 11:22 UTC12d ago 1 – 1.2 days 0
Thu 1 Oct, 12:22 UTC12d ago 1 – 1 days 1
Thu 1 Oct, 05:28 UTC13d ago 1 – 0.3 days 0
Tue 22 Sep, 06:07 UTC22d ago 1 halved by day 1 9 days 0
Fri 4 Sep, 16:17 UTC39d ago 1 halved by day 2 17.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 205 on average
162/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 201 on average
60/2000
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 76 on average
68/200
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 74 on average
26/100
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
33/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 62 on average
40/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Hard?

There is no gather rate in the name Hard. 16 players is the most a group can hold. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.

What is the map on Hard?

The game generates the procedural map of size 4,500 that Hard runs. The name of its map: Custom Map.

Population

How many players are on Hard?

The current count for Hard is 0 players. The average player count for the last seven days is 0.

What position does Hard hold in the server rankings?

For player hours over the last week, Hard is #15,948, which puts it in the top 72% of all ranked servers.

Server tags

Who is behind Hard?

A japantokyo.jp hostname is published by Hard, and by 3 other servers we track, so the same operator most likely runs them.

What do Hard's tags indicate?

For the game's server browser, Hard publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Each team can have up to 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Hard?

These Rust Zerg Life lists include Hard: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Hard?

Right now, Hard is online. Based on the uptime it reports, the last restart was about 5 days 6 hours ago. Over the last 7 full days, uptime was 96%: 162 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Hard smooth to play on?

It averaged 30 server fps over the last 48 hours, and the lowest it got was 29. It reached a maximum of 139,377 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 12,115 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Hard on?

Rust network protocol 2634 and build 167231 is what Hard runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Hard use?

There is no region published by Hard. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 162.222.17.4:30031.

Wipe schedule

What happens on wipe day on Hard?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 16 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.5.

When does Hard wipe?

There is no next wipe to predict: Hard wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 19 hours ago.

Join the server

What steps do I take to join Hard?

Enter client.connect 162.222.17.4:30031 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts16

Game

gmrust
Game mode Survival in the standard Rust mode.
mp0
Max players The server has 0 slots.
ts16
Group limit Each team can have up to 16 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.