RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[JP] Japan Build Server | Creative

162.43.74.201:28025 checked 10m ago

moddedcarbon
Deploy
Zerg meter10%light
2/20 troops
7-day average0
peak 1
Rank#8,130
top 36%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.9 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:50 UTC7d ago 1 – running 0
Mon 14 Sep, 06:04 UTC29d ago 2 halved by day 7 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 10 on average
8/100
Zergmax 10 14/50
Zergmax 100 2/188
No limit8 · game default 0/150
No limit8 · game default
風紀委員 堤防部 EA · groups of 8+ · 1 on average
1/30
No limit8 · game default
【南瓜】Build-Test EA · groups of 8+ · 11 on average
10/101

Quick answers

from the figures on this page

Map and rules

What is the setup on [JP] Japan Build Server | Creative when it comes to rules and settings?

There is no gather rate in the name [JP] Japan Build Server | Creative. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on [JP] Japan Build Server | Creative?

A procedural map, size 1,500 with seed 1337, generated by the game, is what [JP] Japan Build Server | Creative runs. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Server population

What is the population like on [JP] Japan Build Server | Creative?

Right now, 2 players are on [JP] Japan Build Server | Creative, which has 20 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 11:00 UTC, when it averaged 1 players.

What is [JP] Japan Build Server | Creative's ranking?

For player hours over the last week, [JP] Japan Build Server | Creative is #8,130, which puts it in the top 36% of all ranked servers.

Lists and tags

What is the meaning of the tags on [JP] Japan Build Server | Creative?

What the game's server browser gets from [JP] Japan Build Server | Creative is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [JP] Japan Build Server | Creative appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [JP] Japan Build Server | Creative: Modded Rust servers for clans and zergs, Rust build and creative servers and Rust creative servers. Under these filters it shows on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [JP] Japan Build Server | Creative?

You can join [JP] Japan Build Server | Creative now: it is online. The uptime figure it gives suggests it restarted around 3 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [JP] Japan Build Server | Creative?

Server fps held an average of 229 for the last 48 hours, with a minimum of 143. It reached a maximum of 4,929 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,389 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [JP] Japan Build Server | Creative using?

On Linux, [JP] Japan Build Server | Creative runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [JP] Japan Build Server | Creative?

Without a region tag from [JP] Japan Build Server | Creative, its name still points to Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 162.43.74.201:28025.

Wipe days

What can you expect on wipe day on [JP] Japan Build Server | Creative?

At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 7.

How often does [JP] Japan Build Server | Creative wipe, and on what days?

The record of [JP] Japan Build Server | Creative's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 7 days ago is when its present world was created.

Join the server

How can I connect to [JP] Japan Build Server | Creative?

Enter client.connect 162.43.74.201:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp20
Max players It holds 20 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.